
- BGG rank
- BGG #285
- BGG rating
- 7.6
Near and Far
- 2–4 players
- 90–120 min
- Complexity 2.9/5
- 2017

Rules assistance for Haven: Ancient Relics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Haven: Ancient Relics is an expansion for Haven released in 2018 for 2 players, 30–45 minutes per game, and ages 12 and up. It was designed by Ryan Laukat and its main mechanics are Hand Management, Set Collection, and Push Your Luck.
Included in the The Red Raven Fan Box #1 obtained at BGGCon 2018. A six card expansion that states: at the start of the game give each player a random Ancient Relic card. It is a secret and can be played at any time during your turn. Includes 6 cards and one set of instructions card.
Haven: Ancient Relics supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Haven: Ancient Relics is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Haven: Ancient Relics for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Haven: Ancient Relics belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Haven: Ancient Relics are: Ryan Laukat. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Haven: Ancient Relics as an expansion for Haven. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Haven to use it. Check that your edition of Haven is compatible, as some expansions were revised between editions.