Heavy Gear Tactical
BGG rank
BGG #17,210
BGG rating
6.6

Heavy Gear Tactical

1998

Rules assistance for Heavy Gear Tactical

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.0/5

For 2 players

Rules assistant for Heavy Gear Tactical

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heavy Gear Tactical is a board game released in 1998 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Marc A. Vezina, Jean Carrières, and Philippe Boulle and its main mechanics are Hexagon Grid and Action Points.

Expansions

Similar games

About the game

From the back of the box: The Story: The date is TN 1936, beginning of Summer season. A few hundred kilometers northeast of the Badlands city-state of Elayu, Rahnguard Oasis stands in the middle of an important caravan route and is coveted by both the Northern Guard and the southern MILICIA as a potential supply point. With the increasing North-South tensions following the death of Northern religious leader Thor Hutchison and the trouble in the Humanist Alliance, polar forces slowly creep into the Badlands and secure their supply lines in preparation for an Interpolar War everyone knows is coming. It is but a matter of time before a skirmish becomes a casus belli for an all-out planetary conflict. The Game: This box includes the complete Silhouette tactical rules, allowing even a beginner to learn in a matter of minutes the basic principles behind tactical wargaming. A complete campaign book guides the Players through the elementary steps to create exciting combat scenarios and even a complete campaign. Eleven sample scenarios are also included, which can be played individually or as a part of a larger military campaign, the Battle for Rahnguard Oasis. Two Players Guides – one for the Northern Desert Sharks regiment and one for the Southern Azure Devils regiment – allow beginners to pick some pre-generated Gear squadrons or cadres, and start playing immediately. The Tactical Combat Box: This box contains absolutely everything you need to play the game: - 36 Gear color counters - 10 Armored Personal Carrier color counters - 10 infantry color counters - 30 transparent plastic bases - Four dice - 4 full-color hex maps - A complete rulebook - A detailed campaign book - Two Player Guides - Exclusive preview Gear miniature Features: - Easy to learn and use game system - Realistic strategies and tactics - Mission objective system - Exciting action from the start - Improves tactical reasoning - Ages 12 and up

Questions and answers

Heavy Gear Tactical supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.