
- BGG rank
- BGG #1,069
- BGG rating
- 8.1
World Order
- 2–4 players
- 120–180 min
- Complexity 3.8/5
- 2026

Expansion for Hegemony: Lead Your Class to Victory
2023
Rules assistance for Hegemony: Lead Your Class to Victory – Crisis & Control
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Hegemony: Lead Your Class to Victory – Crisis & Control is an expansion for Hegemony: Lead Your Class to Victory released in 2023 for 1–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by Vangelis Bagiartakis, Varnavas Timotheou, and Anastasios Grigoriadis and its main mechanics are Variable Player Powers, Hand Management, and Solo / Solitaire Game.
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference! Crisis & Control offers new challenges and additional game modes that will test your governance skills like never before! Crisis Response cards and Alternative Events add more diversity to your games, class-specific Hidden Agendas incentivize new politico-economic strategies, and the Automas provided allow you to experience all of the game’s roles, no matter the player count! —description from the rulebook Crisis & Control contains all the gameplay material that was given in the form of stretch goals during Hegemony's Kickstarter campaign. All that content was included in the Extended Edition of Hegemony which is what the campaign's backers received.
Hegemony: Lead Your Class to Victory – Crisis & Control supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hegemony: Lead Your Class to Victory – Crisis & Control is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hegemony: Lead Your Class to Victory – Crisis & Control for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hegemony: Lead Your Class to Victory – Crisis & Control has a complexity rating of 4.6 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hegemony: Lead Your Class to Victory – Crisis & Control belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hegemony: Lead Your Class to Victory – Crisis & Control are: Vangelis Bagiartakis, Varnavas Timotheou, and Anastasios Grigoriadis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hegemony: Lead Your Class to Victory – Crisis & Control as an expansion for Hegemony: Lead Your Class to Victory. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hegemony: Lead Your Class to Victory to use it. Check that your edition of Hegemony: Lead Your Class to Victory is compatible, as some expansions were revised between editions.