
- BGG rating
- 7.2
Herbaceous Sprouts: Green Thumb Mini Expansion
- 1–4 players
- 30 min
- 2019

2019
Rules assistance for Herbaceous Sprouts
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Herbaceous Sprouts is a board game released in 2019 for 1–4 players, 30 minutes per game, and ages 8 and up. It was designed by Steve Finn and Eduardo Baraf and its main mechanics are Set Collection, Push Your Luck, and Dice Rolling.
A FLAVORFUL DICE GAME Everyone has a green thumb when playing Herbaceous Sprouts. Unwind while enjoying this beautiful and thoughtful game of collecting seeds, using tools, and growing sprouts in the community garden. Gather your seeds and tools from the shed, but don’t take too long or your friend might become the Head Gardener first. OBJECTIVE Become the Head Gardener by collecting herb and flower seeds and using your garden tools to plant in the community garden and scoring the most points. Each round, gardeners take turns collecting herb and flower seeds (represented by dice) which they place and save in their wheelbarrow, as well as tools (represented by cards) which they use to plant sprouts. Players can plant quickly for low point spots, or push their luck saving their seeds for premier spots in the garden. GAMEPLAY Herbaceous Sprouts is played over a series of rounds, each with a different Lead Gardener. When the last Tool Cards are used, the game ends the final score is tallied. Each round has three phases: Phase 1: Preparing the Tool Shed Phase 2: Picking and Planting Seeds Phase 3: Clean Up PHASE 1: Preparing the Tool Shed This phase is performed by the Lead Gardener of the current round. They set up the Tool Cards and Seed Dice for the round. PHASE 2: Picking and Planting Seeds In this phase, all players take turns picking resources from the shed and planting in the community garden. Starting with the Lead Gardener and moving clockwise, each player takes a turn. Each player performs the following steps, in this order: A. Take a Tool Card & Seed Dice from the Tool Shed B. Add Seeds to the Wheelbarrow C. Perform Special Actions D. Plant Herb and Flower Seeds PHASE 3: Clean Up Players set up for the next round, or proceed to End Game scoring. —description from the publisher
Herbaceous Sprouts supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Herbaceous Sprouts is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Herbaceous Sprouts for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Herbaceous Sprouts has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Herbaceous Sprouts belongs to these categories: Dice. Its main mechanics are Set Collection, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Herbaceous Sprouts are: Steve Finn and Eduardo Baraf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Herbaceous Sprouts as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.