HE.R.O: The Pandemic
BGG rating
7.0

Expansion for HE.R.O

HE.R.O: The Pandemic

2023

Rules assistance for HE.R.O: The Pandemic

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–75 min
  • 14+

Rules assistant for HE.R.O: The Pandemic

What would you like to know?

Answers come from the official rulebook, with the page to check.

HE.R.O: The Pandemic is an expansion for HE.R.O released in 2023 for 2–4 players, 45–75 minutes per game, and ages 14 and up. It was designed by Robert Schappacher and its main mechanics are Dice Rolling and Turn Order: Progressive.

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About the game

The Pandemic Expansion brings the exciting pandemic mode to your table and is - of course compatible with all other modes in HE.R.O! There's 4 new diagnoses and a total of 10 new patients. You'll also find pandemic dice and pandemic markers, which are needed for the Pandemic Mode. Any new patient shows up? Roll the dice! if it's a green side, everything continues as usual. But if you roll a red side, the patient is infected! At the end of the round, every infected patient that didn't get treated will spread the infection to adjacent patients! So you can plan ahead and isolate them accordingly. With that not being challenging enough, if you treat a patient, the treatment station (or ICU, or OR,....) will stay dirty! Any new patient brought in there will automatically be infected. If you have no more "clean" areas, you automatically lose. —description from the publisher

Questions and answers

HE.R.O: The Pandemic supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.