
- BGG rank
- BGG #22,211
- BGG rating
- 5.9
HeroCard Nightmare
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2007

2006
Rules assistance for HeroCard Cyberspace
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
HeroCard Cyberspace is a board game released in 2006 for 2–4 players and ages 12 and up. It was designed by David Kennerly and its main mechanics are Variable Player Powers.
From the website: "In the future, control collective neural network is the center of power. Using an arsenal of programming tricks, firewalls, links, hacking, and sabotage, elite jackers battle in a turf war for dominance. This is Cyberspace. Cyberspace is a dynamic two to four player HeroCard game" This game uses the HeroCard system which has the same core conflict resolution rules for all the games that use it.
HeroCard Cyberspace supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists HeroCard Cyberspace for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
HeroCard Cyberspace has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
HeroCard Cyberspace belongs to these categories: Card Game and Science Fiction. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of HeroCard Cyberspace are: David Kennerly. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists HeroCard Cyberspace as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.