HeroCard: Rise of the Shogun
BGG rank
BGG #14,617
BGG rating
6.3

HeroCard: Rise of the Shogun

2006

Rules assistance for HeroCard: Rise of the Shogun

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–90 min
  • 12+
  • Complexity 2.4/5

Rules assistant for HeroCard: Rise of the Shogun

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

HeroCard: Rise of the Shogun is a board game released in 2006 for 2 players, 60–90 minutes per game, and ages 12 and up. It was designed by Alexei Othenin-Girard and its main mechanics are Variable Player Powers and Area Movement.

Expansions

Similar games

About the game

From the website: It is the late 12th century. The sun has set on the classical period of Japan. The emperor’s power has waned and a new power is growing on the horizon. Now, through alliances, court manipulation, and hand to hand combat, competing factions will battle in an epic struggle for control of feudal Japan. Rise of the Shogun is a two player HeroCard game that can be expanded to a three or four player game with additional decks. Expanded by: HeroCard Rise of the Shogun Miko Expansion Deck HeroCard Rise of the Shogun Prince Expansion Deck

Publishers

  • TableStar Games

Questions and answers

HeroCard: Rise of the Shogun supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.