
- BGG rating
- 6.5
HeroCard: Rise of the Shogun – Miko Expansion Deck
- 2–4 players
- 60 min
- Complexity 2.1/5
- 2006

2006
Rules assistance for HeroCard: Rise of the Shogun
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
HeroCard: Rise of the Shogun is a board game released in 2006 for 2 players, 60–90 minutes per game, and ages 12 and up. It was designed by Alexei Othenin-Girard and its main mechanics are Variable Player Powers and Area Movement.
From the website: It is the late 12th century. The sun has set on the classical period of Japan. The emperor’s power has waned and a new power is growing on the horizon. Now, through alliances, court manipulation, and hand to hand combat, competing factions will battle in an epic struggle for control of feudal Japan. Rise of the Shogun is a two player HeroCard game that can be expanded to a three or four player game with additional decks. Expanded by: HeroCard Rise of the Shogun Miko Expansion Deck HeroCard Rise of the Shogun Prince Expansion Deck
HeroCard: Rise of the Shogun supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for HeroCard: Rise of the Shogun is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists HeroCard: Rise of the Shogun for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
HeroCard: Rise of the Shogun has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
HeroCard: Rise of the Shogun belongs to these categories: Card Game and Medieval. Its main mechanics are Variable Player Powers and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of HeroCard: Rise of the Shogun are: Alexei Othenin-Girard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists HeroCard: Rise of the Shogun as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.