
- BGG rank
- BGG #6,356
- BGG rating
- 7.4
Heroes: Write & Conquer
- 2–4 players
- 60 min
- Complexity 2.7/5
- 2025

2025
Rules assistance for Heroes II: Write & Conquer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Heroes II: Write & Conquer is a board game released in 2025 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Yuri Zhuravljov and Egor Nikolaev and its main mechanics are Variable Player Powers, Income, and Area Movement.
Heroes II: Write & Conquer is a comprehensive strategy game in a handheld format. Explore territories, build castles, gather troops and search for powerful artifacts. This is the second box in the Heroes game series, featuring 6 unique factions. The factions from it can be mixed with the factions from Heroes: Write & Conquer and Heroes 3: Write & Conquer. The game lasts for 16 rounds. At the beginning of a round, the first player chooses four actions out of five that all players in that round will perform. The first player writes the numbers 1, 2, 3 and 4 in the boxes of the selected actions — one number per box. The number determines the order in which the action is performed and its level. The higher the number, the later the action is played and the higher its level. There are 3 types of actions in the game: Wood, iron and gold gathering allow you to add as much of that resource to your inventory, as the level of the action is. Resources are needed for building and recruitment. Building and recruitment action allows you to build structures and hire units of a corresponding level. Structures give you unique effects, while units are needed to fight with other players, monsters, or to be able to claim fortresses and artifacts. Finally, movement allows you to move to other sectors based on the amount of movements points you have in this round. After all players finished their movement, different types of fights can be triggered. Players can fight each other if they happened to be at the same sector, or they can claim a fortress or an artifact of that sector. They can also fight monsters for reward. In order to do that, they’ll be spending combat units and compare their strength. At the end of the game, players will count their victory points for the structures built, fortresses and artifacts claimed, resources gathered and monsters defeated. The player with the most VPs wins. —description from the publisher
Heroes II: Write & Conquer supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Heroes II: Write & Conquer is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heroes II: Write & Conquer for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heroes II: Write & Conquer has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Heroes II: Write & Conquer belongs to these categories: Fantasy, Fighting, and Video Game Theme. Its main mechanics are Variable Player Powers, Income, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heroes II: Write & Conquer are: Yuri Zhuravljov and Egor Nikolaev. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heroes II: Write & Conquer as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.