Heroes Incorporated
BGG rank
BGG #14,401
BGG rating
6.1

Heroes Incorporated

2004

Rules assistance for Heroes Incorporated

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 40–60 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for Heroes Incorporated

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heroes Incorporated is a board game released in 2004 for 2–4 players, 40–60 minutes per game, and ages 12 and up. It was designed by Sam Clifford and Carl Forhan and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.

Expansions

Similar games

About the game

Heroes Incorporated introduces players to the next generation of crime fighters. 2 to 4 players each lead two super-powered heroes against a legion of bad guys. The goal is not only to stop the villains, but also to become more popular than any of the other super teams in the city. Each team competes for the same goal: to become the only officially elected and funded Defenders of Megapolis! Game features: 12 unique Heroes with distinct powers that alter the game rules. Patrol the streets with a team of two heroes, enabling a myriad of game play combinations and strategies Research Cards allow heroes to build gadgets, upgrade combat power, and gain fame. Foil your opponents with Fate and Super Villain cards. High quality wooden components imported from Germany Expanded by: S.U.P.E.R. Expansion Crime Wave Expansion Legion Expansion

Questions and answers

Heroes Incorporated supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.