Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3
BGG rating
7.8

Expansion for Heroes of Land, Air & Sea

Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3

2018

Rules assistance for Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120–180 min
  • 14+
  • Complexity 3.5/5

Rules assistant for Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3 is an expansion for Heroes of Land, Air & Sea released in 2018 for 1–4 players, 120–180 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Take That, and Area Majority / Influence.

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About the game

An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2018 campaign. The expansion contains: 4 Miniatures (Hexeidonna, the Gorgon; Beelzehide, the Cultist; Daehorn, the Druid; Cthulyte, the Doppelganger) 4 Mercenary cards 1 Rule card

Questions and answers

Heroes of Land, Air & Sea: Mercenaries Expansion Pack #3 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.