Heroes of Metro City: Powers and Enemies
BGG rating
5.9

Expansion for Heroes of Metro City

Heroes of Metro City: Powers and Enemies

2013

Rules assistance for Heroes of Metro City: Powers and Enemies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players

Rules assistant for Heroes of Metro City: Powers and Enemies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heroes of Metro City: Powers and Enemies is an expansion for Heroes of Metro City released in 2013 for 2–4 players. Its main mechanics are Dice Rolling and Deck, Bag, and Pool Building.

Similar games

About the game

This is a 25 card Kickstarter-Only promotional set called "Powers and Enemies" available to backers at the "A HERO IS BORN – COMPLETE" or higher level. There are a variety of cards in the pack, for example a Power card called "Kickstarted Super-Cycle" that, for 2, gives "Revved Up: Once activated, this card is an Energy Source for Travel and Wild Powers", and for 4, gives "Gain +1 Plot Point".

Questions and answers

Heroes of Metro City: Powers and Enemies supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.