Heroes of Metro City
BGG rank
BGG #24,974
BGG rating
5.7

Heroes of Metro City

2013

Rules assistance for Heroes of Metro City

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 13+
  • Complexity 2.6/5

Rules assistant for Heroes of Metro City

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heroes of Metro City is a board game released in 2013 for 2–4 players, 60 minutes per game, and ages 13 and up. It was designed by David Boostrom and James H. Waller and its main mechanics are Dice Rolling, Role Playing, and Deck, Bag, and Pool Building.

Expansions

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About the game

Heroes of Metro City is a deck-building card/board game in which each player represents a super-powered Hero of his own design who must stop their Archenemy's nefarious plan to destroy Metro City. Devastate your enemies with thousands of possibilities and choices for your character. The base game includes over twenty explosive Power cards and many iconic Energy Sources, and a randomized subset of these will be selected for each game. It's an exciting array of possibilities for your customized super-powered Hero. Heroes of Metro City uses dynamic deck-building combined with unique Energy Source slots to create a power management mechanism (using your Hero Placard) that lets you decide which powers and abilities are most important for each turn. The Hero Placard also helps to guide you through the six phases of each turn. To succeed, the Heroes must do battle with hordes of Minions, diabolical Villains, and the Archenemy who leads them! The more Energy and Powers a Hero develops, the closer he gets to defeating their Archenemy. The first player to defeat the Archenemy wins the game...unless the Archenemy destroys so much of Metro City that there's nothing left to save!

Questions and answers

Heroes of Metro City supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.