
- BGG rank
- BGG #6,511
- BGG rating
- 7.0
Posthuman Saga
- 1–4 players
- 30–120 min
- Complexity 3.4/5
- 2019

2017
Rules assistance for Hero's Crossing
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hero's Crossing is a board game released in 2017 for 2–4 players, 90 minutes per game, and ages 14 and up. It was designed by Brian Sowers and its main mechanics are Auction / Bidding, Dice Rolling, and Tile Placement.
Monsters and madmen are everywhere. Glory awaits the stalwart heroes who would stand against the forces of evil. You’re not one of those heroes. You’re the people behind the heroes - the shopkeepers and the smithies and the potion brewers who outfit adventurers with the gear necessary to undertake their quests. In Hero’s Crossing, players manage individual towns that produce and sell resources heroes need on their journeys. Your task is to juggle supply and demand to best outfit the heroes with what they’ll need. Do your job wrong and a brave knight may end up fighting a dragon with nothing but twigs and shoelaces. Do your job right, and you may help save the world. The game utilizes a color-coded dice drafting system, where players pick dice one by one to perform actions such as generating new resource cubes, moving resources around town, bidding on new buildings, or selling resources to heroes. Depending on the action, the color and number on the die matter in different ways - use a red weapon die, and you can generate weapon resources in your town, whereas a blue magic die may allow you to move magic resources from your production centers to your shops. Higher numbers on the dice make your actions more powerful, but they also make you a target: players can steal dice from each other or send spies into the towns of players who have an edge. Each hero has different needs. Some may want several weapons, whereas others may want a mix of magic and potion resources. If you have the corresponding resources in your town, you can sell those to the hero, where every sale awards victory points. The more you sell, the more victory points you gain, and the more likely it is you'll win!
Hero's Crossing supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hero's Crossing is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hero's Crossing for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hero's Crossing has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hero's Crossing belongs to these categories: Fantasy, Video Game Theme, and City Building. Its main mechanics are Auction / Bidding, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hero's Crossing are: Brian Sowers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hero's Crossing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.