
- BGG rank
- BGG #587
- BGG rating
- 7.5
Heroscape Master Set: Rise of the Valkyrie
- 2–4 players
- 90 min
- Complexity 2.3/5
- 2004

Rules assistance for Heroscape: Dawn of Darkness – Zombie Horde Army Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Heroscape: Dawn of Darkness – Zombie Horde Army Expansion is a board game expansion released in 2007 for 2–4 players, 60–120 minutes per game, and ages 8 and up. It was designed by Stephen Baker, Craig Van Ness, and Rob Daviau and its main mechanics are Dice Rolling, Hexagon Grid, and Three Dimensional Movement.
Dawn of Darkness: Zombie Horde adds 1 Common Squad to your Heroscape Army Contents: Zombies of Morindan (x2, 3 miniatures each) Terrain: 2x Snow (2-hex) "They are two separate squads, but the Zombies of Morindan can join forces to overwhelm the opposition. Their Horde Movement allows all six to move in one turn, and three Zombies can combine their attack dice to launch one massive strike. But their greatest threat maybe their Zombies Rise Again ability: when a Zombie defeats an enemy, a destroyed fellow zombie may rise again to replace it!" Additional photos and forum posts can be found on the now deprecated entry, Heroscape Expansion Set: Dawn of Darkness.
Heroscape: Dawn of Darkness – Zombie Horde Army Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Heroscape: Dawn of Darkness – Zombie Horde Army Expansion is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heroscape: Dawn of Darkness – Zombie Horde Army Expansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heroscape: Dawn of Darkness – Zombie Horde Army Expansion belongs to these categories: Fantasy, Fighting, and Zombies. Its main mechanics are Dice Rolling, Hexagon Grid, and Three Dimensional Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heroscape: Dawn of Darkness – Zombie Horde Army Expansion are: Stephen Baker, Craig Van Ness, and Rob Daviau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heroscape: Dawn of Darkness – Zombie Horde Army Expansion as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.