Hide & Seek Safari
BGG rank
BGG #25,679
BGG rating
5.6

Hide & Seek Safari

2005

Rules assistance for Hide & Seek Safari

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 4+
  • Complexity 1.3/5

Rules assistant for Hide & Seek Safari

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hide & Seek Safari is a board game released in 2005 for 2 players, 20 minutes per game, and ages 4 and up.

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About the game

Hide & Seek... that is: hide the plastic tiger and go find it with the electronic plastic wand. Per R&R Games: A Unique Toy for All ages. Introducing Hide & Seek Safari. The folks here at R & R Games have brought the childhood classic "Hotter, Colder" into the 21st Century. Use the Seeker wand to track down and catch this elusive Tiger. Lights flash to show you're getting warmer and the Seeker will sound when the Tiger is near! The Secret is in the Seeker: A Green light tells you the Seeker is on, and that the Tiger is not nearby. The first red light tells you that the Tiger is probably in the room you are in. If it flickers, you're not very close. If it is solid, you're within 10-20 feet of the Tiger. The remaining red lights will flicker and then become solid as you get closer to the Tiger. The strongest signal is when the Seeker is pointed in the exact direction of the Tiger. The Seeker will beep when you are within 2-5 feet of the Tiger (depending on the strength of the signal). When this happens, look around... the Tiger is VERY CLOSE. Game Contents: Seeker Wand Electronic Tiger

Questions and answers

Hide & Seek Safari supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.