High Noon: Bonnie Beecher and the Bandero Blondes
BGG rating
7.5

Expansion for High Noon

High Noon: Bonnie Beecher and the Bandero Blondes

2021

Rules assistance for High Noon: Bonnie Beecher and the Bandero Blondes

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 9+

Rules assistant for High Noon: Bonnie Beecher and the Bandero Blondes

What would you like to know?

Answers come from the official rulebook, with the page to check.

High Noon: Bonnie Beecher and the Bandero Blondes is an expansion for High Noon released in 2021 for 2–6 players, 60–120 minutes per game, and ages 9 and up. It was designed by Dwight Cenac II and its main mechanics are Card Play Conflict Resolution.

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About the game

In a world of objectified and enslaved women, these former-harlots-turned-liberated-ladies roam the caravan trails, exacting vengeance and causing havoc on men across Saratoga making a name for themselves as the widow-making Bandero Blondes. The Bandero Blondes are a posse that has the full monte of firearms: pistols, rifles, and shotguns. Their bordello fortress sports a balcony for taking advantageous shots from an elevated position.

Questions and answers

High Noon: Bonnie Beecher and the Bandero Blondes supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.