
- BGG rank
- BGG #10,237
- BGG rating
- 7.6
Corrupt Bargain: The 1824 Presidential Election
- 2–4 players
- 60–90 min
- Complexity 2.2/5
- 2022

2016
Rules assistance for High Treason: The Trial of Louis Riel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
High Treason: The Trial of Louis Riel is a board game released in 2016 for 2 players, 30–45 minutes per game, and ages 13 and up. It was designed by Alex Berry and its main mechanics are Hand Management and Simulation.
User Summary Now YOU enter the courtroom during five fateful days of July, 1885, when the future of a country hung in the balance, and the defendant, Louis Riel, faced hanging on a charge of treason. From the publisher Canada’s westward expansion was very different than that of the United States. In the U.S., conflict in the westward movement was between the White Man and the Native Indian, and a common language united U.S. settlers. Language, however, has divided Canada ever since General Wolfe united the country by arms at the Plains of Abraham. Canada’s settlers pushed westward, led by fur-traders and trappers who were predominately French Catholic. These pioneers intermarried with the Native Indians, producing a new race and a new culture – the Métis. When the Canadian government made treaties with Native Indians, the Métis, being neither Native nor White, did not receive any comparable consideration. Wanting to protect their rights against the remote Anglo-Protestant government in eastern Canada, resentment grew into rebellion in Manitoba's Red River Valley in 1869. Louis Riel led this resistance and forced the government into compromise, resulting in the Manitoba Act. Due to his participation in the rebellion and in the execution of English Protestant, Thomas Scott, Riel himself was forced to flee to the United States. While residing there, Riel obtained American citizenship. When trouble between the Métis and the government occurred further west, in Saskatchewan, the Métis recalled their former savior to lead them. Louis Riel and Gabriel Dumont, a local Métis leader, initially worked toward a peaceful solution for their grievances. However, this movement eventually grew into a resistance, known as the North West Resistance. The Conservative government in Ottawa amassed a military force to crush it, and finally did at the Battle of Batoche, 9 – 12 May, 1885. While Gabriel Dumont fled to the United States after the battle; Louis Riel was tried and hanged for High Treason in Canada. There are many reasons why the first Riel resistance succeeded and the second failed. The westward expansion of the railroad allowed the federal government to deploy superior forces rapidly to the field. Riel himself embraced unorthodox religious views – views that alienated the Catholic Church and its devout supporters who were the key to his first resistance’s success.
High Treason: The Trial of Louis Riel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for High Treason: The Trial of Louis Riel is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists High Treason: The Trial of Louis Riel for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
High Treason: The Trial of Louis Riel has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
High Treason: The Trial of Louis Riel belongs to these categories: Card Game, Deduction, and Educational. Its main mechanics are Hand Management and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of High Treason: The Trial of Louis Riel are: Alex Berry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists High Treason: The Trial of Louis Riel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.