
- BGG rank
- BGG #3,208
- BGG rating
- 6.4
Go Nuts for Donuts
- 2–6 players
- 20 min
- Complexity 1.1/5
- 2017

2019
Rules assistance for HIT!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
HIT! is a board game released in 2019 for 2–4 players, 20–40 minutes per game, and ages 10 and up. Its main mechanics are Take That and Push Your Luck.
The head of the city's most powerful organized crime family is dead. Other less-influential families seize the opportunity to grab a bigger piece of the action by whatever means necessary. As the head of one of these families, you seek ways to twist the workings of the city towards your own interests. Politicians, police, the news, and even other family members are all necessary tools. During HIT!, you play cards which represent your family's fight for control across the city. Each round you compete to make the stronger power grab without exceeding that round's Influence Limit, which is set by each player initially playing one card face-down to the middle of the table. You may not know the exact value, but careful observation of your opponent's play could reveal more than they are letting on. HIT! consists of a deck of 32 cards valued 1 through 8 (4x) and four player tokens. Some cards describe effects that occur when the card is revealed during play. —description from the designer
HIT! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for HIT! is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists HIT! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
HIT! belongs to these categories: Card Game, Deduction, and Bluffing. Its main mechanics are Take That and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists HIT! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.