
- BGG rank
- BGG #23,468
- BGG rating
- 6.6
Conquest Tactics
- 2 players
- 60 min
- Complexity 2.7/5
- 2011

2019
Rules assistance for Hoarders
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hoarders is a board game released in 2019 for 3–6 players, 10–15 minutes per game, and ages 8 and up. It was designed by Andy Niggles and its main mechanics are Set Collection.
Be the king of the forest! Winter is coming...and the forest creatures are busy gathering nuts and hoarding food in preparation for the cold season. Your goal is to be the first to hoard five nuts of the same kind before anyone else. Hoarders is a simple and fast-paced game for the whole family. Each turn, you select two critters to use. Each player uses one critter in turn until all critters have been used. Critters allow you to gather nuts, to steal nuts from other player's hoards, and of course to trick your opponents. The first player to collect five identical nuts wins! —description from the publisher The aim of this fun game is to be the first to get 5 matching seed cards. All players select two of their animal cards to play with and apply the actions of the chosen cards to get the seeds they need and become the king of the forest. Each player has a set of 5 animal cards. Each animal does a different action. 3 seeds are dealt to each one. Each player selects and sets aside two cards with which to play the round. In order and one at a time, they are uncovered and their effects revealed (two rounds). Each player collects their two cards, which are then available for the next move. The player who first gets five matching seed cards wins. —description from the publisher (translated) El objetivo de este divertido juego es ser el primero en conseguir 5 cartas de semillas iguales. Todos los jugadores seleccionan dos de sus cartas de animales con las que jugar y aplican las acciones de las cartas elegidas para conseguir las semillas que necesitan y convertirse en el rey del bosque. Cada jugador cuenta con un set de 5 cartas de animales. Cada animal hace una acción diferente. Se reparten 3 semillas a cada uno. Cada jugador selecciona y aparta dos cartas con las que va a jugar la ronda. Por orden y de una en una, se destapan y revelan sus efectos (dos vueltas). Cada jugador recoge sus dos cartas, quedando disponibles para la siguiente jugada. Gana el jugador que consiga primero 5 cartas de semillas iguales. —description from the publisher (Spanish)
Hoarders supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hoarders is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hoarders for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hoarders has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hoarders belongs to these categories: Card Game, Animals, and Party Game. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hoarders are: Andy Niggles. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hoarders as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.