
- BGG rank
- BGG #26,892
- BGG rating
- 5.5
Český film
- 2–6 players
- 45 min
- Complexity 1.0/5
- 2010

1993
Rules assistance for Home Improvement
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Home Improvement is a board game released in 1993 for 2–6 players, 90 minutes per game, and ages 12 and up. Its main mechanics are Set Collection and Roll / Spin and Move.
Come and meet Tim, Al, Wilson and all the rest of the gang. You're the pro with all the stuff to get the job done. This game is based on the popular TV sitcom Home Improvement. You are a do-it-yourselfer that gets inspired by various sources to do projects around your house. The board, consisting of an outer ring of stores and other spaces, and an inner ring with all the rooms of your house. Cards representing each project are drawn. Each card has a list of supplies and tools you need for the job, and what stores to buy them from. Players then travel around the outer ring buying the things they need, and marking them off of the project cards. When the player has one or more project cards filled they can move into the inner ring and go to the room the project is for. A rating card is drawn (1-4) and a description of the project is read. The back of the project card contains four different outcomes for the project ranging from spectacular to horrible, these match the rating card and instruct the player what benefit they get from their project. Each project can add equity to your house. The first player to increase the equity of their house by $50,000 wins the game. This is a fun lighthearted look at home improvements. You don't have to even pick up a hammer to feel like a pro!
Home Improvement supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Home Improvement is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Home Improvement for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Home Improvement has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Home Improvement belongs to these categories: Movies / TV / Radio theme, Trivia, and Industry / Manufacturing. Its main mechanics are Set Collection and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Home Improvement as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.