
- BGG rating
- 8.4
Over the Horizon: New rules of engagement for Horizon Wars
- 1–4 players
- 2019

2016
Rules assistance for Horizon Wars: Science-Fiction Combined-Arms Wargaming
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Horizon Wars: Science-Fiction Combined-Arms Wargaming is a board game released in 2016 for 2 players, 30–120 minutes per game, and ages 12 and up. It was designed by Robey Jenkins and its main mechanics are Variable Player Powers, Dice Rolling, and Paper-and-Pencil.
Beyond today's horizons lie uncountable wars still to be fought by mankind - on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, war gamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 2-10mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield - mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
Horizon Wars: Science-Fiction Combined-Arms Wargaming supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Horizon Wars: Science-Fiction Combined-Arms Wargaming is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Horizon Wars: Science-Fiction Combined-Arms Wargaming for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Horizon Wars: Science-Fiction Combined-Arms Wargaming has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Horizon Wars: Science-Fiction Combined-Arms Wargaming belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Horizon Wars: Science-Fiction Combined-Arms Wargaming are: Robey Jenkins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Horizon Wars: Science-Fiction Combined-Arms Wargaming as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.