
- BGG rank
- BGG #24,077
- BGG rating
- 6.1
Chicken War
- 2–4 players
- 30 min
- 2020

2020
Rules assistance for Hot Words
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hot Words is a board game released in 2020 for 4–16 players, 20–30 minutes per game, and ages 8 and up. It was designed by Nick Metzler and Heidi Preslicka and its main mechanics are Team-Based Game and Real-Time.
Hot Words is a team-based fast action party game that has you describing as many words as possible in 90 seconds. The tricky bit are the Jalapeno Cards which add rules to your team. The hotter the jalapeno, the more difficult the rules. These rules will prevent you from saying 'Hot Words'- if any member of another team hears you utter a hot word, they can ring the dinner bell to force you to drop the card you're working on and draw a new one. The game is played over 4 'courses', every course you'll get a new jalapeno card which will add to the previous hot words your team already have. These are cumulative and will make each course trickier! Harder jalapeno cards score higher bonus points though, so striking the balance is key. —description from the designer
Hot Words supports 4–16 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hot Words is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hot Words for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hot Words has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hot Words belongs to these categories: Word Game and Party Game. Its main mechanics are Team-Based Game and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hot Words are: Nick Metzler and Heidi Preslicka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hot Words as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.