
- BGG rank
- BGG #10,221
- BGG rating
- 6.2
Burrows
- 2–5 players
- 45 min
- Complexity 1.5/5
- 2010

2019
Rules assistance for Zodiac Clash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zodiac Clash is a board game released in 2019 for 2–4 players, 15–30 minutes per game, and ages 8 and up. It was designed by Nick Metzler, Peter C. Hayward, Dustin DePenning, and Jeb Havens and its main mechanics are Variable Player Powers and Area Majority / Influence.
Take your zodiac sign to the stars in the light strategy game Zodiac Clash. To win, align four of your night stars from the outer ring to the center. This isn't as easy as it seems, though, as your opponent will mis-align them by spinning the rings of the solar system in an attempt to align their own stars! Each zodiac has a unique personality and game power, allowing the player to approach the game in a rule-breaking way every single turn. Master your zodiac's strategy to crush your opponents! Are you a controller of stars like Virgo? Can you manage destructive abilities with Aries? Do you flit between sides with the split personality of a Gemini? Zodiac Clash comes with all twelve zodiac signs in 3D miniature form, each standing about 1.5 inches tall on the four-tier holographic board. On your turn, perform any two of the following four actions: Move your zodiac piece 1 space Spin any ring one notch Place a star on an open space neighboring your zodiac piece Remove a star on a space neighboring your zodiac piece —description from designer
Zodiac Clash supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zodiac Clash is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zodiac Clash for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zodiac Clash has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zodiac Clash belongs to these categories: Abstract Strategy. Its main mechanics are Variable Player Powers and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zodiac Clash are: Nick Metzler, Peter C. Hayward, Dustin DePenning, and Jeb Havens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zodiac Clash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.