
- BGG rank
- BGG #24,784
- BGG rating
- 5.7
Docker
- 2–4 players
- 5 min
- Complexity 1.4/5
- 2008

1989
Rules assistance for Hotu Matua
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hotu Matua is a board game released in 1989 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Reinhold Wittig and its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement.
You move over the sea and must capture 3 of the 5 islands to win the game. To capture an island you must land one ship in a area where an island is, and all of your ships are affiliated with each other. The dice roll decides which side of an area a ship can cross. In the Box/Tube: 10 Dice W4 in two colors 5 islands (semi-precious stone Tigers Eye) 4 Ships (semi-precious stone Jaspis) 4 Ships (semi-precious stone Amethyst) Board (imitation leather) Rules
Hotu Matua supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hotu Matua is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hotu Matua for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hotu Matua has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hotu Matua belongs to these categories: Abstract Strategy and Nautical. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hotu Matua are: Reinhold Wittig. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hotu Matua as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.