
- BGG rank
- BGG #25,860
- BGG rating
- 5.7
Wormlord
- 2–8 players
- 5–10 min
- Complexity 1.0/5
- 2019

2019
Rules assistance for House Flippers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
House Flippers is a board game released in 2019 for 2–4 players, 10–15 minutes per game, and ages 7 and up. It was designed by Jonathan Bittner and Andrew Cedotal and its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting.
Start buying, repairing and selling real estate. Competition is tough but your ability to make quick decisions and your speed of execution are real assets. Finance your purchases by collecting rents and hope to be able to send everything for a walk, to finally leave you to rest under the sun for the rest of your days. House Flippers presents a lifetime of hard work condensed into minutes. Each hourglass represents a property generating periodic income, with players investing in new decrepit properties to renovate them, then sell them and generate a profit that they'll reinvest. The goal of everyone is, after having worked so much, access to a dream life under the coconut trees. In House Flippers, there are no game turns. All players act simultaneously and as quickly as they can, and the game includes four possible actions: Cash a rent, Buy and renovate a new property, Hire an expert in lucrative real estate, and Grow your savings. —description from the publisher
House Flippers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for House Flippers is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists House Flippers for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
House Flippers has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
House Flippers belongs to these categories: Party Game, Action / Dexterity, and Real-time. Its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of House Flippers are: Jonathan Bittner and Andrew Cedotal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists House Flippers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.