
- BGG rank
- BGG #6,189
- BGG rating
- 6.0
Monsters Menace America
- 2–4 players
- 90 min
- Complexity 1.8/5
- 2005

2000
Rules assistance for House of Horrors
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
House of Horrors is a board game released in 2000 for 4–6 players, 90 minutes per game, and ages 12 and up. It was designed by J. C. Connors (I) and its main mechanics are Trick-taking.
A card game based on Avalon Hill's Atlantic Storm in which players explore a Haunted House. Each turn players can either play an explorer card (and appropriate items) or a monster card (and appropriate items). This creates two teams: explorers vs. monsters. Whichever side has the most points in the chosen combat category wins. After each victory, the spoils (room card and cards from the losing side) are divided up among the winners. The player who has the most hourglass symbols on the cards they win wins the game.
House of Horrors supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for House of Horrors is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists House of Horrors for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
House of Horrors has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
House of Horrors belongs to these categories: Card Game, Fighting, and Horror. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of House of Horrors are: J. C. Connors (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists House of Horrors as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.