
- BGG rank
- BGG #6,189
- BGG rating
- 6.0
Monsters Menace America
2005
Rules assistance for Monsters Menace America
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 90 min
- 12+
- Complexity 1.8/5
About the game
As a giant monster, stomping cities is what you do. But now, other giant monsters are moving in on your turf - and you have to put a stop to that. Through a bizarre twist of fate, a branch of the military has decided to focus all its firepower on the other monsters. While your rivals are busy trampling tanks and swatting fighter jets, you'll be out there growing in power and infamy - getting ready for the Monster Challenge. In the end, when the dust settles and the radiation fades, the last creature standing will be crowned King of the Giant Monsters! Each player is one of six Giant Monsters, stomping across a map of the USA in search of cities to destroy. The monsters run the gamut from the classic (enormous lizards and gargantuan apes) to the slightly more unconventional (giant walking eyeball), and each has its own set of attributes and powers. Ingeniously, everyone also controls an arm of the military, which can be used to attack and weaken the other monsters on the board. It's a losing battle for the militia -- monsters can wipe out military bases and reduce the total number of forces available to each player -- but you can get a few good licks in early in the game.The battle escalates until the 20th city is reduced to rubble. At that time, all the monsters duke it out in a free-for-all, mano-a-clawo Monster Challenge; when the dust settles, the last monster standing is declared the winner. This game is a reworking of Monsters Ravage America. Key differences between this version and the original game include: getting rid of money in favor of a set number of units each turn, streamlined combat (two rounds in the new edition as opposed to three), removal of "bad" cards from the Research and Mutation decks (along with a few new cards from some of the unofficial expansions), removal of terrain effects on the board, miscellaneous balance tweaks between the military branches and the monsters.
Designers
Publishers
- Avalon Hill
Questions and answers
The rules assistant for Monsters Menace America will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Monsters Menace America supports 2–4 players according to the catalogue.
The listed playing time for Monsters Menace America is 90 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Monsters Menace America for ages 12 and up. Check the age guidance on your edition.
The credited designers of Monsters Menace America are: J. C. Connors (I) and Ben Knight.
The catalogue lists Monsters Menace America as a base game.
Rules assistant for Monsters Menace America
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