
- BGG rank
- BGG #2,271
- BGG rating
- 6.8
The Great Heartland Hauling Co.
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2013

2019
Rules assistance for House of Plants
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
House of Plants is a board game released in 2019 for 2–4 players, 30–60 minutes per game, and ages 8 and up. Its main mechanics are Hand Management, Market, and Victory Points as a Resource.
Players compete to fill their room with the greatest total value of house plants, but lose points at the end of the game for any bugs or purchased plants they've been unable to meet the care requirements for. Players purchase unique plants from the offer which each have their differing care requirements which consist of 3 types of resources (humidity, sunlight, water). Purchased plants can be cared for by collecting the required number of each resource from the common market of 4 face-up cards. Market cards are replaced by shifting other face-up cards down, allowing players to choose what cards are available for the next player, including possibly forcing them to take a score-reducing bug card. Wild cards and bug killer can also be purchased as an action, but every dollar left over at the end of the game is also worth points.
House of Plants supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for House of Plants is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists House of Plants for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
House of Plants has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
House of Plants belongs to these categories: Card Game. Its main mechanics are Hand Management, Market, and Victory Points as a Resource. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists House of Plants as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.