
- BGG rank
- BGG #3,397
- BGG rating
- 6.5
Ivanhoe
- 2–5 players
- 20–60 min
- Complexity 1.6/5
- 2000

1995
Rules assistance for Hungry
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hungry is a board game released in 1995 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Reiner Knizia and its main mechanics are Hand Management, Set Collection, and Team-Based Game.
In this quick, fun, and fairly abstract game, players play cards in an effort to acquire tiles that are either color-coded or number-coded. Players take turns, first playing a card onto a tile that matches either the card's number or its color, then drawing to refill their hands. When all cards have been played, each tile is evaluated, and whichever player has the most cards played to that tile gets that tile's points. After calculating point totals and figuring in bonuses, the player with the highest score is the winner.
Hungry supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hungry is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hungry for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hungry has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hungry belongs to these categories: Card Game and Medieval. Its main mechanics are Hand Management, Set Collection, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hungry are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hungry as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.