Hunting Party
BGG rank
BGG #24,099
BGG rating
5.7

Hunting Party

2011

Rules assistance for Hunting Party

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for Hunting Party

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hunting Party is a board game released in 2011 for 2–5 players, 30 minutes per game, and ages 12 and up. It was designed by Jeff Siadek and its main mechanics are Variable Player Powers and Hand Management.

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About the game

You are on Safari in Darkest Africa. You gain points for bagging trophies and accomplishing your secret goal. You lose points for dying. In each turn, there are a number of fate cards one greater than the number of players. Each player discards one of those cards and selects an action card from their hand to play (Shoot, Flee, or Camp). Depending on which Fate card is left, each Hunter has a group fate to deal with (Quicksand, Scavengers, etc.) as well as a personal fate (a Rhinoceros charges, the natives offer you gifts, a pitfall, etc.) Your personal fate for the round is decided by the interaction of your action card and your position on the group fate card. i.e. if you are in position #2 and position #2 on the fate card says a lion is attacking, you'd better be shooting to bag a trophy or at least Fleeing to avoid the attack rather than camping and losing two cards from your hand. If you run out of cards, you die.

Categories

Designers

Publishers

  • Gorilla Games

Questions and answers

Hunting Party supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.