
- BGG rank
- BGG #5,904
- BGG rating
- 6.5
Pony Express
- 3–5 players
- 45 min
- Complexity 1.6/5
- 2009

2008
Rules assistance for Hurry'Cup!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Hurry'Cup! is a board game released in 2008 for 3–6 players, 30 minutes per game, and ages 9 and up. It was designed by Antoine Bauza and its main mechanics are Roll / Spin and Move, Dice Rolling, and Modular Board.
Drivers from all over Europe have arrived and are lined up on the starting line. Consisting of narrow and winding roads, the track is filled with dangers and promises a tricky race. As one of the fastest and fearless pilots in the race, you will try to pass the finish line before your opponents by being the quickest at spotting and grabbing the die which will allow you to move forward. Hurry'Cup is a car racing game where 3 to 6 players face off on tracks that are always different from one game to the next; as decided by the players themselves. Reflexes, dexterity, and risk-taking are the key to stepping first on the podium. It is a tile game with pavement-burning ambiance. Made up of 36 modular tiles, the Hurry'Cup race track offers many game possibilities, making it a new game each time. Hurry'Cup is a game with simple rules and Fast and Furious Fun.
Hurry'Cup! supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hurry'Cup! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hurry'Cup! for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hurry'Cup! has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hurry'Cup! belongs to these categories: Action / Dexterity, Real-time, and Racing. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hurry'Cup! are: Antoine Bauza. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hurry'Cup! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.