
- BGG rank
- BGG #8,498
- BGG rating
- 7.1
Burning Suns
- 2–5 players
- 80–200 min
- Complexity 3.4/5
- 2013

Rules assistance for Hyperspace: Nova Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hyperspace: Nova Expansion is an expansion for Hyperspace released in 2025 for 2–6 players, 30–150 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
FOUR NEW Alien Civilizations for Hyperspace, PLUS everything needed to go up to SIX players! How do you like your alien species? Elegant and refined? Planktonic? Full machine? Lovecraftian? The four new Civilizations - Automata, Salps, Starspawn, Zepzeg - bring radically different approaches to gameplay. —description from publisher
Hyperspace: Nova Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hyperspace: Nova Expansion is 30–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hyperspace: Nova Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hyperspace: Nova Expansion belongs to these categories: Fighting, Wargame, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Hyperspace: Nova Expansion as an expansion for Hyperspace. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hyperspace to use it. Check that your edition of Hyperspace is compatible, as some expansions were revised between editions.