
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Rules assistance for Hyperspace: Valkar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Hyperspace: Valkar is an expansion for Hyperspace released in 2024.
Each Hyperspace expansion civilization comes with a Homeworld tile, 4 unique Citizens, 2 Super Units, and 2 Super Techs. The Valkar are invaders from another dimension. Early, they are comparatively few and easy to push back. But in the later game, with techs prepared, and their defensive advantages manifest, they are a redoubtable foe. The Valkar’s mightiest vessel, the Phantasm, perpetually fades in and out of existence. Its internal vibrations (it’s not even made of atoms) have two phases, and thus can either fuse enemy circuits, or alternatively intercept and nullify energy blasts and attacks. Thus, it has either a defensive or offensive value, and the Valkar can adjust the effects according to tactical needs
Hyperspace: Valkar belongs to these categories: Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Hyperspace: Valkar and want something comparable for your next game night.
The catalogue lists Hyperspace: Valkar as an expansion for Hyperspace. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hyperspace to use it. Check that your edition of Hyperspace is compatible, as some expansions were revised between editions.