
- BGG rank
- BGG #1,737
- BGG rating
- 6.7
Room 25
- 1–6 players
- 30 min
- Complexity 1.9/5
- 2013

2010
Rules assistance for i9n
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
i9n is a board game released in 2010 for 2–5 players, 30 minutes per game, and ages 10 and up. It was designed by Dirk Strothmann and its main mechanics are Action Queue.
(publisher) i9n is a "paperback computer board-game" without electronics but with a groundbreaking new punchcard mechanism! Use your information and find out all characteristics of the decreasing oil in place all over the world. Earn rich oil storages by drilling successfully. By trading on the stock-market you can boost your capital or confuse your competitors. The magic paperback processor informs you about the current oil-wells’ positions. New characteristics to be explored in each phase restrict these positions to the half until there is only one final sparkling oil-well left at the end of the game. Combine your logical and tactical skills with a little bit of luck and you will find the most valuable oil-wells!
i9n supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for i9n is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists i9n for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
i9n has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
i9n belongs to these categories: Deduction and Exploration. Its main mechanics are Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of i9n are: Dirk Strothmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists i9n as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.