
- BGG rank
- BGG #1,227
- BGG rating
- 6.8
ICECOOL
- 2–4 players
- 30 min
- Complexity 1.1/5
- 2016

2018
Rules assistance for ICECOOL2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
ICECOOL2 is a board game released in 2018 for 2–4 players, 30 minutes per game, and ages 6 and up. It was designed by Brian Gomez and its main mechanics are Take That, Area Movement, and Flicking.
ICECOOL2 is both a standalone game and an expansion for ICECOOL. If played on its own, ICECOOL2 differs from the original game thanks to: Tasks on 1-point cards Fish-moving power on 2-point cards Optional tournament scoring If you combine both ICECOOL sets, you get: Multiple new layouts New game mode called "The Race" Games playable for up to eight players Chance to create your own new layouts
ICECOOL2 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ICECOOL2 is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ICECOOL2 for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ICECOOL2 has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ICECOOL2 belongs to these categories: Animals, Children's Game, and Action / Dexterity. Its main mechanics are Take That, Area Movement, and Flicking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ICECOOL2 are: Brian Gomez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ICECOOL2 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.