
- BGG rank
- BGG #23,403
- BGG rating
- 5.8
Long Cow
- 2–5 players
- 20 min
- Complexity 1.0/5
- 2018

2020
Rules assistance for Icons: Women Who Play to Win
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Icons: Women Who Play to Win is a board game released in 2020 for 2–8 players and ages 8 and up. It was designed by David Yakos and its main mechanics are Take That, Set Collection, and Memory.
Women who play to win! Team up with some of the most inspirational and revolutionary heroes of all time! Collect icons along with their associated categories of leadership, human rights, science & innovation, the arts, and adventure to build your team. Be strategic and use special action cards to hinder your opponents and strengthen your lineup. Play with 40 remarkable women including Harriet Tubman, Anne Frank, and Malala Yousafzai along with other incredible heroes you may yet discover like Victoria Woodhull, Madam C.J. Walker, and more! —description from the publisher
Icons: Women Who Play to Win supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Icons: Women Who Play to Win for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Icons: Women Who Play to Win has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Icons: Women Who Play to Win belongs to these categories: Educational. Its main mechanics are Take That, Set Collection, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Icons: Women Who Play to Win are: David Yakos. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Icons: Women Who Play to Win as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.