
- BGG rank
- BGG #135
- BGG rating
- 7.7
Tigris & Euphrates
- 2–4 players
- 60–120 min
- Complexity 3.5/5
- 1997

Rules assistance for LANDER: After The Crash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
LANDER: After The Crash is a board game for 1–4 players, 120 minutes per game, and ages 13 and up. It was designed by Daniel Alexander (II) and Sean Lemon and its main mechanics are Variable Player Powers, Hand Management, and Take That.
LANDER: After The Crash is a competitive, resource management strategy game. Expand your production facilities, develop your crew and complete missions to lead your corporation to victory. Can you adapt to the dangers of a new world and outwit your rivals to take control? Your story begins here ... after the crash. Feel the excitement of exploring Kaimas, the planet you've crashed on. Build your resource base by claiming new territories and upgrading your facilities over time. With over 60 unique tiles and a modular board design, you'll be immersed in a different story every game! Connect with your crew as you discover their unique characteristics and leverage their powerful abilities. Choose from over 40 characters and develop their expertise with fascinating combinations of training, traits, and items. Navigate the dangers of a perilous world and guide your team to victory. Vie for the position of Colony Governor and sway unforeseen events in your favor. Gain influence by supporting colony development and use it to perform powerful actions to further your own interests or sabotage the plans of your rivals. Plan efficient pathways to victory and the ultimate satisfaction of achieving them. Compete to complete different types of missions, each with their own bonuses that link together to create intriguing puzzles for you to solve. Bonus stars from special accolades and achievements can tip the scales between victory and defeat. —description from the publisher
LANDER: After The Crash supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for LANDER: After The Crash is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists LANDER: After The Crash for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
LANDER: After The Crash belongs to these categories: Science Fiction and Space Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of LANDER: After The Crash are: Daniel Alexander (II) and Sean Lemon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists LANDER: After The Crash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.