
- BGG rank
- BGG #10,467
- BGG rating
- 6.1
Meteor
- 1–6 players
- 15 min
- Complexity 1.9/5
- 2014

2004
Rules assistance for IGOR: The Mad Scientist's Lament
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
IGOR: The Mad Scientist's Lament is a board game released in 2004 for 2–6 players, 60 minutes per game, and ages 12 and up. It was designed by Mike Young and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.
It isn't easy being a Mad Scientist: the long nights, the horrible working conditions. And the peasants bursting in with their torches and pitchforks and weird rake things. But the worst has to be your incompetent minions. Here you are, trying to work on your greatest creation ever! And your bungling assistant IGOR can't procure you the parts you need. Oh, life is cruel. But there is hope! Be the first to build all your devices and you shall rule supreme! Bwahahahahahahahaha! In IGOR, players scramble to build devices, but are hampered both by the machinations of other players and their incompetent assistant IGOR. IGOR is represented by a special die, and will do something random for his Scientist every round. The first player to build ten victory points worth of devices, wins! Unlike Interactivities Ink's previous games, IGOR is a complete boxed game, with full color playing card stock cards, not photocopied index card stock.
IGOR: The Mad Scientist's Lament supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for IGOR: The Mad Scientist's Lament is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists IGOR: The Mad Scientist's Lament for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
IGOR: The Mad Scientist's Lament has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
IGOR: The Mad Scientist's Lament belongs to these categories: Card Game, Humor, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of IGOR: The Mad Scientist's Lament are: Mike Young. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists IGOR: The Mad Scientist's Lament as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.