Imperial Harvest
BGG rank
BGG #18,842
BGG rating
6.5

Imperial Harvest

2015

Rules assistance for Imperial Harvest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 8+
  • Complexity 2.3/5

Rules assistant for Imperial Harvest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Imperial Harvest is a board game released in 2015 20 minutes per game and ages 8 and up. It was designed by Justin Call and Jarom Chung and its main mechanics are Variable Player Powers, Set Collection, and Grid Movement.

Expansions

Similar games

About the game

Welcome to the wild lands of Feorhyrna, where grow the world’s most desired fruit—the Royal Strawberry! Servants of the Imperial Court have been tasked with the mission of harvesting this magic fruit from the Emperor's private gardens. Upon arriving at the Imperial compound, however, the servants are chagrined to discover Raiders from the North climbing the walls, hastening to harvest the fabled fruit for themselves. In Imperial Harvest, players build a modular board replete with moats and hedges then take turns drafting a unique trio of fantastic champions who will either raid or protect the imperial strawberry patch. To be successful, each player must master the powers of their respective characters, navigate the Imperial Gardens, evade enemy attacks, and collect the majority of the realm’s mysterious, magical fruit. Imperial Harvest takes place over 7 rounds (less, if all strawberries are plucked before game-end) and takes roughly 20 minutes to play. A cloth play mat is included in the game box for players that prefer not to create their own modular board or who prefer a quicker game setup. Each character in Imperial Harvest features a basic side (for novice/casual players) and an advanced side (for experienced/competitive players). Additionally, all components (garden tiles, character cards, etc.) are 100% compatible with Royal Strawberries (both games are stand-alone but also expand each other). IMPERIAL HARVEST: TAG TEAM (allows 2 additional players per additional copy of Imperial Harvest): Grab another copy of Imperial Harvest, expand your board, and bring a new group of players to the table! With competitive tag-team rules, you and your allies can face-off against a team of worthy adversaries. By pairing skills and chaining more character actions, Imperial Harvest: Tag Team offers new creative strategies for navigating the board and cleverly collecting those precious strawberries. As always, only the craftiest team will win — and watch out for those hydras!

Questions and answers

The listed playing time for Imperial Harvest is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.