
- BGG rank
- BGG #6,651
- BGG rating
- 6.3
Yogi
- 3–12 players
- 15–20 min
- Complexity 1.2/5
- 2017

Rules assistance for In a Bind: Expansions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
In a Bind: Expansions is an expansion for In a Bind released in 2015 for 3–12 players, 10–25 minutes per game, and ages 13 and up. It was designed by Bez Shahriari and its main mechanics are Take That, Player Elimination, and Memory.
In A Bind Expansions contains 3.5 expansions that can be combined with the In a Bind base game in whatever combination(s) you like. The expansions are: 22 wild cards: Someone will make up part of the card, as in a Mad Lib, when it's played. 10 speech-based triggered binds: You need to say something whenever anyone draws. 10 physical triggered binds: You need to perform a movement whenever anyone draws. 12 communal (physical triggered) binds: These either apply to everyone, or to everyone but the person playing the card, depending on whether you're playing "Fast & Furious" or "Slow & Sadistic".
In a Bind: Expansions supports 3–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for In a Bind: Expansions is 10–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In a Bind: Expansions for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In a Bind: Expansions belongs to these categories: Party Game, Action / Dexterity, and Expansion for Base-game. Its main mechanics are Take That, Player Elimination, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In a Bind: Expansions are: Bez Shahriari. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In a Bind: Expansions as an expansion for In a Bind. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need In a Bind to use it. Check that your edition of In a Bind is compatible, as some expansions were revised between editions.