
- BGG rank
- BGG #328
- BGG rating
- 7.8
Mind MGMT: The Psychic Espionage “Game.”
- 1–5 players
- 60 min
- Complexity 2.9/5
- 2021

Expansion for In the Hall of the Mountain King
2019
Rules assistance for In the Hall of the Mountain King: Champions Mini-Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
In the Hall of the Mountain King: Champions Mini-Expansion is an expansion for In the Hall of the Mountain King released in 2019 for 1–5 players, 90 minutes per game, and ages 12 and up. It was designed by Jay Cormier and Graeme Jahns and its main mechanics are Variable Player Powers.
The noble effort to reclaim the mountain attracts heroes of trolldom. Each player gains a legendary troll champion which grants powerful benefits! (First available in the Deluxe Edition of the game for FREE, and later sold separately by the publisher.) Each game, 1 champion will remain undrafted. This champion will gain 1 item to become more enticing next time. When you draft a champion, you get all of the items it has accumulated while "sitting on the bench". From the rule card: Champions can be used in Competitive play, Team play, and are compatible with Co-op and Solo play.
In the Hall of the Mountain King: Champions Mini-Expansion supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for In the Hall of the Mountain King: Champions Mini-Expansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In the Hall of the Mountain King: Champions Mini-Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In the Hall of the Mountain King: Champions Mini-Expansion has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
In the Hall of the Mountain King: Champions Mini-Expansion belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In the Hall of the Mountain King: Champions Mini-Expansion are: Jay Cormier and Graeme Jahns. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In the Hall of the Mountain King: Champions Mini-Expansion as an expansion for In the Hall of the Mountain King. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need In the Hall of the Mountain King to use it. Check that your edition of In the Hall of the Mountain King is compatible, as some expansions were revised between editions.