
- BGG rank
- BGG #3,160
- BGG rating
- 7.2
Village Pillage
- 2–5 players
- 20 min
- Complexity 1.3/5
- 2019

2014
Rules assistance for IncrediBrawl
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
IncrediBrawl is a board game released in 2014 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Jacob Leeman and its main mechanics are Take That, Simultaneous Action Selection, and Rock-Paper-Scissors.
In IncrediBrawl, each player guides a colorful cast of characters from all corners of the imagination as they meet in an epic clash for glory! Summon the right characters at the right time to outwit your opponents; use whatever strategy you can muster to overcome the randomness of the brawl! Amass the most glory along the way to become the ultimate champion in this crazy contest of luck and wits! For basic gameplay, players shuffle their deck and draw five cards to start the game. Each player simultaneously selects a character from his hand and plays them face down at the current location. Once all the players have selected their characters, flip over the cards to begin the brawl! After triggering any abilities revealed by the flip, players then compare their power type and power levels to determine who wins each scrap and the overall brawl. The winner gains one Glory (VP), plus activates any abilities their character may have that trigger off of winning. Each player then discards the played character, and draw one new card before the next round begins. The first player to reach ten Glory wins the game! Each card in IncrediBrawl has a unique ability, and each player will start the game with a copy of the same set of cards. Choosing which character to play and what ability to trigger at just the right time is key to collecting the most Glory and winning the game!
IncrediBrawl supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for IncrediBrawl is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists IncrediBrawl for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
IncrediBrawl has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
IncrediBrawl belongs to these categories: Card Game. Its main mechanics are Take That, Simultaneous Action Selection, and Rock-Paper-Scissors. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of IncrediBrawl are: Jacob Leeman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists IncrediBrawl as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.