
- BGG rank
- BGG #9,327
- BGG rating
- 8.1
Mutant Year Zero: Zone Wars
- 1–4 players
- 60–120 min
- Complexity 2.3/5
- 2024

2016
Rules assistance for Infinity: Operation Red Veil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Infinity: Operation Red Veil is a board game released in 2016 for 2 players, 30–150 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Point to Point Movement, and Action Points.
From the publisher: A box containing 14 miniatures belonging to two different armies, an introductory rulebook, scenery, dice… Operation: Red Veil has everything you need to start collecting Infinity or complete your collection! In addition, Operation: Red Veil introduces the 3rd Edition of Infinity with a full-color 80 page rulebook (English/Spanish) containing five tutorial missions that make the Infinity core mechanics easy to understand. In this book you will also find the background and troop profiles of each troop in the Battle Pack, one of which are totally new! There is also a brief guide to the Infinity universe, advice on how to delve deeper into it and a painting tutorial for each faction of this pack. Operation: Red Veil contains two totally new and re-sculpted Starter Packs of two different factions: Yu Jing and Haqqislam. It also includes two exclusive miniatures, one per faction, only available in this Battle Pack. However, and only available during the pre-order, you also can get with this pack the totally new Yuan Yuan with Boarding Shotgun, the pre-order exclusive model! To complete the game experience, the Battle Pack includes ready-to-play cardboard scenery (four buildings and six containers), a Game Mat, six twenty-sided dice (three with a Yu Jing design and three with a Haqqislamite design), as well as cardboard markers, templates and a ruler – everything you need to start playing! Operation Red Veil is a two player starter kit which contains a booklet on how to play the game.
Infinity: Operation Red Veil supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Infinity: Operation Red Veil is 30–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Infinity: Operation Red Veil for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Infinity: Operation Red Veil has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Infinity: Operation Red Veil belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Point to Point Movement, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Infinity: Operation Red Veil as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.