
- BGG rank
- BGG #15,377
- BGG rating
- 6.6
Arkham Travel Guide
- 1–4 players
- 30–40 min
- Complexity 2.3/5
- 2025

2025
Rules assistance for Innsmouth Travel Guide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Innsmouth Travel Guide is a board game released in 2025 for 1–4 players, 30–40 minutes per game, and ages 14 and up. It was designed by Dan Lièvre and its main mechanics are Paper-and-Pencil, Network and Route Building, and Solo / Solitaire Game.
Innsmouth is a town forgotten by time, swallowed by shadows and decay. Its once-grand streets lie deserted, and its bustling harbor is all but consumed by the raging sea. The air stinks of salt and rot, and no sane person would willingly come here — especially knowing what stirs beneath the waves. And yet… here you are, tasked with guiding curious tourists through this murky, treacherous place. In Innsmouth Travel Guide, you play as a bold (or perhaps reckless) tour guide charting the eeriest sightseeing route imaginable. Tourists are eager to see the town’s haunted landmarks — but cultists and Deep Ones prowl the shadows, ready to snatch them away. Balancing risk and reward is key: the more you expose your group, the more points you might score… or lose. Innsmouth Travel Guide follows Arkham in an innovative roll-and-write series inspired by En Route. Each round, players roll chunky 20mm custom dice and collectively choose which to use, drawing routes and tourists on laminated maps, while reacting to the evolving game state and each other's decisions. The game includes five playable characters, each with unique abilities and scoring bonuses. You can all play the same character or enjoy a fully asymmetric experience. Ancient artifacts, hidden tourists, and a shifting threat system add tension and tactical depth to every choice you make. Navigate the dangers, outsmart the lurking horrors, and claim victory as the most successful tour guide Innsmouth has ever seen. —description from the publisher
Innsmouth Travel Guide supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Innsmouth Travel Guide is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Innsmouth Travel Guide for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Innsmouth Travel Guide has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Innsmouth Travel Guide belongs to these categories: Fantasy, Travel, and Transportation. Its main mechanics are Paper-and-Pencil, Network and Route Building, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Innsmouth Travel Guide are: Dan Lièvre. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Innsmouth Travel Guide as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.