
- BGG rank
- BGG #21,493
- BGG rating
- 6.5
Crusader: Battle for Tobruk
- 1–2 players
- 60 min
- Complexity 2.3/5
- 2010

1974
Rules assistance for Invasion: Sicily – Alexander vs Kesselring
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Invasion: Sicily – Alexander vs Kesselring is a board game released in 1974 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by David C. Isby and its main mechanics are Dice Rolling and Hexagon Grid.
The Allied invasion of Axis-held Sicily, called Operation Husky, 10 July 1943 - 17 August 1943, was one of the greatest seaborne invasions of World War II. This game allows players to re-enact the invasion.This was the third game in the Rand Command Series, Volume 1. The game has a small (17"x16") map and 72 unit counters representing armor, infantry, mech, parachute, glider and ranger/commando units, varying in size from battalion to brigade. Airpower and naval gunfire are handled abstractly. There are three scenarios: historical, free setup using historical units, and variable historical occurrences. Short rules and a low unit count make the game move quickly, but it can last up to 25 turns. The rules include optional rules and several scenarios (including a couple of "What Ifs"), and an historical commentary. The Allies have more units and the ability to make sea invasions, but they also have the burden of attack. The Axis need to make wise use of the difficult terrain to delay the Allied advance. Points are awarded to players based on objectives either captured or held... the player amassing the highest number of points wins the game.
Invasion: Sicily – Alexander vs Kesselring supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Invasion: Sicily – Alexander vs Kesselring is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Invasion: Sicily – Alexander vs Kesselring for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Invasion: Sicily – Alexander vs Kesselring has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Invasion: Sicily – Alexander vs Kesselring belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Invasion: Sicily – Alexander vs Kesselring are: David C. Isby. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Invasion: Sicily – Alexander vs Kesselring as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.