Inventors of the South Tigris: Era of Experts
BGG rating
8.6

Expansion for Inventors of the South Tigris

Inventors of the South Tigris: Era of Experts

2025

Rules assistance for Inventors of the South Tigris: Era of Experts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90–120 min
  • 13+
  • Complexity 4.4/5

Rules assistant for Inventors of the South Tigris: Era of Experts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Inventors of the South Tigris: Era of Experts is an expansion for Inventors of the South Tigris released in 2025 for 1–4 players, 90–120 minutes per game, and ages 13 and up. It was designed by Shem Phillips and S J Macdonald and its main mechanics are Hand Management, Track Movement, and Area Majority / Influence.

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About the game

In Inventors of the South Tigris: Era of Experts, great minds from across the known world continue to make the House of Wisdom their home. It is an age of specialists. Brilliant thinkers and masters of design bring with them new inventions to wow the inhabitants of our great city. For those who wish to leave their mark, the time to create their greatest devices yet, has come. Era of Experts provides 12 unique playable characters to the game. Each character comes with its own special abilities, starting bonuses, and motivations. -description from designer

Questions and answers

Inventors of the South Tigris: Era of Experts supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.