Iron, Blood, Snow & Mud
BGG rank
BGG #11,471
BGG rating
7.8

Iron, Blood, Snow & Mud

2023

Rules assistance for Iron, Blood, Snow & Mud

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–90 min
  • 14+
  • Complexity 2.0/5

For 2 players

Rules assistant for Iron, Blood, Snow & Mud

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Answers come from the official rulebook, with the page to check.

Iron, Blood, Snow & Mud is a board game released in 2023 for 2 players, 60–90 minutes per game, and ages 14 and up. It was designed by Guglielmo Duccoli and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Iron, Blood, Snow & Mud is a quick and easy to learn two-player hex and counter strategic wargame simulating the Eastern Front of World War II. Poland and France have fallen, Greece and Norway have surrendered and Yugoslavia is no more... Now it’s time for the Soviet Union to suffer the same grim fate. Will the vaunted German blitzkrieg prove its invincibility once again? Or will the Soviet Union endure the onslaught long enough to rebuild its might and push back the enemy? The fate of the war is in your hands! Lead the combat-hardened forces of Wehrmacht through mud and snow and unimaginably vast territories of the enemy, all the while trying to protect your overstretched supply lines. Or take control of initially outnumbered, but slowly building its might Soviet Red Army, hamper the lighting quick panzer attacks, harass the enemy’s supply lines with your partisans and bide your time for a bloody and devastating counteroffensive. This is the war of iron, blood, snow and mud Iron, Blood, Snow & Mud is both asymmetrical in its overall design and simple yet surprisingly unique in its approach to the Eastern Front. The game is played over the course of four years, each consisting of three markedly different seasons, two of which – the aptly named Mud and Snow – inhibit the use of some actions and units. The movement and its range is predicated on the current season, unit type and the ability to create and maintain a chain of units. The Germans have to either hold a set of objectives by the end of 1944... or capture the Soviet leader, Stalin himself. The Soviets too can achieve a sudden victory, but only if they manage to seize one of three initially German-held cities. —description from the publisher

Questions and answers

Iron, Blood, Snow & Mud supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.