
- BGG rank
- BGG #10,831
- BGG rating
- 8.0
Knight
- 1–4 players
- 40–60 min
- Complexity 3.1/5
- 2024

Rules assistance for Island Alone: The Search for Captain Smith
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Island Alone: The Search for Captain Smith is an expansion for Island Alone released in 2022 for 1–4 players, 15–40 minutes per game, and ages 8 and up. It was designed by Radosław Ignatów and its main mechanics are Dice Rolling, Paper-and-Pencil, and Scenario / Mission / Campaign Game.
You have come to the island in search of revenge against Captain Smith. You believed he died many years ago, but recently evidence surfaced that he may still be alive and hiding here.... The Search for Captain Smith is the second story campaign and expansion for Island Alone. To succeed, players throughout the game must complete the tasks on the campaign cards before the all supplies of food and water run out. This expansion includes a new map for "The Search for Captain Smith" consisting of 6 parts, new character cards, a goals card, and 9 new campaign objective cards. The expansion follows classic gameplay but introduces a few changes and new rules. Instead of one scenario, players complete the objectives from the campaign cards starting with card #1. Players will encounter outposts guarded by rebels and will need to resolve combat to survive.
Island Alone: The Search for Captain Smith supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Island Alone: The Search for Captain Smith is 15–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Island Alone: The Search for Captain Smith for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Island Alone: The Search for Captain Smith belongs to these categories: Print & Play, Dice, and Expansion for Base-game. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Island Alone: The Search for Captain Smith are: Radosław Ignatów. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Island Alone: The Search for Captain Smith as an expansion for Island Alone. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Island Alone to use it. Check that your edition of Island Alone is compatible, as some expansions were revised between editions.