
- BGG rank
- BGG #6,747
- BGG rating
- 7.7
Tarawa 1943
- 1 player
- 30–60 min
- Complexity 2.1/5
- 2021

2024
Rules assistance for Iwo Jima 1945
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Iwo Jima 1945 is a board game released in 2024 for 1 player, 30–60 minutes per game, and ages 14 and up. It was designed by Grant Wylie and Mike Wylie and its main mechanics are Push Your Luck, Dice Rolling, and Point to Point Movement.
Iwo Jima was the only island assault during the Pacific war that the attacking US forces would suffer worse casualties than the Japanese defenders. On February 19, 1945 the USMC would land 30,000 marines on the island against a Japanese defensive force that numbered roughly 21,000 Japanese soldiers. Facing a Japanese commander who had learned valuable lessons from the losses on other Japanese islands, the USMC would eventually land over 70,000 marines and suffer over 25,000 casualties during the 36 day campaign. In this solitaire game, you will step into the shoes of the USMC commander leading the invasion of Iwo Jima, a pivotal battle in World War II. The game system, driven by cards, will simulate the strategies of the Japanese defenders, often referred to as the Japanese AI, adding a layer of historical authenticity to your gaming experience. If you have played Tarawa 1943, you will be familiar with the system. Key changes to Iwo Jima 1945 are as follows: Iwo Jimas play deck is larger than Tarawas. There are mountain positions on the island where the attacking USMC will roll 1 less attack dice. The USMC player is allowed to play any number of the cards from their hand during their turn. The other rules are almost all the same, and you can begin playing with just a brief read of them.
Iwo Jima 1945 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Iwo Jima 1945 is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Iwo Jima 1945 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Iwo Jima 1945 has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Iwo Jima 1945 belongs to these categories: Wargame and World War II. Its main mechanics are Push Your Luck, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Iwo Jima 1945 are: Grant Wylie and Mike Wylie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Iwo Jima 1945 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.