JAB: Realtime Boxing
BGG rank
BGG #6,796
BGG rating
6.1

JAB: Realtime Boxing

2011

Rules assistance for JAB: Realtime Boxing

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 10+
  • Complexity 1.7/5

For 2 players

Rules assistant for JAB: Realtime Boxing

What would you like to know?

Answers come from the official rulebook, with the page to check.

JAB: Realtime Boxing is a board game released in 2011 for 2 players, 15 minutes per game, and ages 10 and up. It was designed by Gavan Brown and its main mechanics are Memory, Pattern Building, and Pattern Recognition.

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About the game

JAB is a skill-centric strategic boxing card game. In JAB, you get direct control over your boxer's fists, providing an experience as close as possible to real boxing without getting punched in the face. JAB is played in real-time, meaning there are no turns. Winning the game To win the game, get a knockout by throwing staggering haymakers at your opponent until he eats canvas, or strategically win more rounds than your opponent by impressing the judges with your beautiful technique. How is JAB different? JAB attempts to innovate the real-time genre by challenging a player to be constantly making decisions, rather than simply recognizing patterns or performing calculations. The game also measures your ability to calmly manage your focus in a chaotic situation.

Designers

Publishers

  • Tasty Minstrel Games

Questions and answers

JAB: Realtime Boxing supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.